For those of us that are lucky enough to be in a position to run a Quake server there are a number of tools at your disposal to help make the job more manageable.
One such Tool is Rcon which enables admins to authenticate and then send commands to their quake server, wherever it happens to be located, and the command will be executed as though the admin is effectively sitting at the terminal. The command will take the following form:
rcon command [options]
for example
rcon changelevel e1m7
the above command would force the server to change the current map to e1m7. To try and help the Quake Admin community here some more commands for use with RCON:
Command | Comment |
altsoff | Turn off the alt weapon set |
altson | Turn on the the alt weapon set used in mods like RuneQuake |
armordropon | When a player dies allow their armour to be dropped so others can pick it up |
armordropoff | When a player dies disallow their armour from being dropped so others can not pick it up |
armoroff | Turn the armour entities in the current map off |
armoron | Turn the armour entities in the current map on |
backpacksoff | When a player dies disallow their backpacks and associated ammo/weapons from being dropped so others can not pick it up |
backpackson | When a player dies allow their backpacks and associated ammo/weapons to be dropped so others can pick it up |
changelevel “mapname” | Change the quake level that is currently being played. |
classicmegaoff | |
classicmegaon | |
faststartoff | |
faststarton | |
freehookon | Turn on the Fast Grappling hook |
hookdamageoff | Prevent Players from damaging other players with their grappling hooks |
hookdamageon | Allow Players to damage other players with their grappling hooks |
hookoff | |
hookon | |
lgdischargeoff | Prevent anyone other than the person firing the LG from being harmed if it is discharged in water. |
lgdischargeon | Allow all players in the vicinity to be damaged if the Lightning Gun is fired in water. i.e. all players in the same pool will be electrocuted |
lithhookon | |
megaoff | Turn off any Megahealth entities, if there are any, on the current map |
megaon | Turn on any Megahealth entities, if there are any, on the current map |
pentoff | Turn off any Pentagram of Protection entities, if there are any, on the current map |
penton | Turn on any Pentagram of Protection entities, if there are any, on the current map |
powerupdropoff | |
powerupdropon | |
quadoff | Turn off any Quad Damage entities, if there are any, on the current map |
quadon | Turn on any Quad Damage entities, if there are any, on the current map |
randomspawnoff | If a map has multiple respawn points this option will ensure that the players spawn on them in a specific order |
randomspawnon | If a map has multiple respawn points this option will ensure that the players spawn on them in a random order |
ringoff | Turn off any Ring of Invisibility entities, if there are any, on the current map |
ringon | Turn on any Ring of Invisibility entities, if there are any, on the current map |
rotateoff | This ensures that each armour entity provides on the original value green, Yellow or Red |
rotateon | This ensures that each armour entity rotates in value between green, Yellow or Red. This can help reduce camping areas and re-balance a map. |
runedropoff | Disallow players from dropping the rune they are holding, so they are stuck with it until they are fragged |
runedropon | Allow players from dropping the rune they are holding, so they are stuck with it until they are fragged |
runesoff | Turn off Runes which give players powerups and abilities. |
runeson | Turn on Runes which give players powerups and abilities. |
shieldsoff | Turn of Spawn shields so players have no protection immediately after respawning |
shieldson | Turn on Spawn shields so players have a short period of invulnerabilities immediately after respawning |
shootbuttonsoff | Forces players to have to press buttons in game rather than shoot them |
shootbuttonson | Enables players to be able to shoot buttons in order to activate them. Pressing also still works |
suitoff | Turn off any Enviro Suit entities, if there are any, on the current map |
suiton | Turn on any Enviro Suit entities, if there are any, on the current map |
weaponsstayoff | Turn off the Weapon Stay feature which allows weapons to stay in place after they are picked up by players. |
weaponsstayon | Turn on the Weapon Stay feature which allows weapons to stay in place after they are picked up by players. |